The devblogsite for kaleidofish & ouroboros[connect]!

Month: March, 2012

March 31st is tomorrow

March 31st is tomorrow. April 1st is when I have to release the game. The only issue with Saturday is that I have plans, so I won’t be able to do anything Nano-related that day. That leaves today to finish everything. It took me a long time to draw out 3 genre…um…I don’t know what to call them? I guess genre choices. I’m sorry, my brain is like mush. I don’t even think I should have written this entry in the first place!

Statistics for those who like them…

The game contains 1,451 screens of dialogue.
These screens contain a total of 19,919 words,
for an average of 13.7 words per screen.
The game contains 3 menus.

The writing’s definitely out of the way. I ran out of time to do any fancy coding or anything like that. This is going to be a bare minimum release. I’m contemplating outsourcing the music now. I’ve got some loops that I made early in week 1 or 2, but with the artwork the way it is…I don’t know. All in all, I’m hoping that somebody out there does get a good laugh out of the project. It was a good learning experience.


It’s Thursday!

It’s Thursday, it’s Thursday, it’s Thuruhidaija…which means NaNoReNo ends in 2 days. I have two days to finish Tell Her a Story. I’m very close to finishing all the writing. I’m hoping that I can finish it up within the next two hours. Honestly, I hadn’t expected to do so much writing for THAS. A lot of people’s NaNo projects are around 5000 words (let’s not talk about a certain awesome one that may reach 50k or 60k), so THAS is one of theĀ  longer ones at 20k. It’ll feel like a short game when you play it, though.

If worst comes to worst, I’ll have to find music for the project instead of making it all on my own. I’ve decided to leave coding for the last day. I get the feeling that this project will stay in standard Ren’Py mode, only for lack of time. I should have been drawing the pictures all along… Oh, well. THAS has been an awesome learning experience. It’ll help my management skills for the future, because now I can say that I’ve worn every VN-making hat (although not well).

Play it when it comes out April 1st! ^_^


Hey, all. Welcome to the blogsite for kaleidofish and her (mostly solo) studio ouroboros[connect]. I’m an up and coming visual novelist with a passion for writing. I grew up writing dramatic horror fiction, but I’m branching out into other genres with my visual novel work. Eventually, I’ll go back to my “horror roots.” Check out the “Projects” page to see what I’ve been working on. For more about me and my studio, see the “About” page.

I thought it would be a good idea to start up one of these sites so people can follow my progress over the years. It’s also a good place to consolidate my work. Right now, I’m working on a goofy genre-hopping story for NaNoReNo (a “competition” thingy where you make a visual novel in a month, like NaNoWriMo for visual novels basically). As soon as that’s finished, I’m going back to working on my historical fiction piece. I’m expecting to release that in late April or early May, so it can stay away from the flood of NaNo releases.

I’ve got an unannounced mystery project I’m working on, too, that should be pretty fun. I can’t say anything about it until I announce it on the forums, though. Oh, did I mention that I wrote a module for the LemmaTV project? Yep. I wrote the super hero cartoon channel, starring the main character from my early 1600s fictional Japanese drama. For more information on those projects, take a look at my “Projects” page.

If you want to link up your VN-related blog with mine, don’t hesitate to contact me. All of those details are on my “About” page. Thank you!